Frozen Cold is my Final year personal project. I decided to make it a VR game to test my self and hopefully showcase my ability to quickly learn and adapt to new frameworks like VR as many different game studios will have wildly differing engines, practices and frameworks.
In each level, time will slowly stop, revealing a scene in which multiple attackers are trying to kill the player. The game is centered around beating each level in under a set amount of seconds, after which time will resume and the player will die if they haven't changed fate.
Currently its deep in development and I'm trying to get cell fracturing to work so that the player can punch through enemy meshes, breaking them apart.